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Nick FarrellFebruary 3, 2026

Terraria Update 1.4.5: All Patch Notes

Terraria is a game that many of us have at least tried at some point since it was released back in 2011, as developers Re-Logic have been consistently updating the title. 

However, with the last major patch coming in 2022, the new Bigger and Boulder update has now arrived with a ton of content.

Here's all you need to know. 

Terraria Update 1.4.5: All Patch Notes

Terraria Bigger and Boulder has now been released onto all platforms, and the game itself has seen a drastic rework in some regards.

A new crafting menu, new materials, areas and much more have been added into the game, and all of the patch notes can either be viewed here or below. 


TERRARIA 1.4.5: BIGGER & BOULDER HOTFIXES

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TERRARIA 1.4.5.1
PC: 1/28/2026
Mobile: (TBD)
Console: (TBD)

Content Changes & Additions
- Reverted a change that stopped sloped platform hoiks from working.
- Reverted a change that caused Leaf Blocks and Rich Mahogany Leaf Blocks to merge with each other.

Balance
- Obsidian Swordfish's fire projectiles now inflict Hellfire rather than On Fire!.

Bug Fixes
- Fixed the game being unable to start on certain iOS versions.
- Fixed a crash related to Proton. Proton in general is not supported or necessary to run Terraria.
- Fixed a crash caused by entering a seed that only contains special characters.
- Fixed resource packs no longer checking the width and height of textures properly.
- Fixed the Shimmer island in Skyblock + Don't Dig Up worlds spawning partially out of bounds.
- Fixed several crashes caused by the above.
- Fixed several localization issues.
- Fixed NPCs only being able to arrive homeless even if there are valid houses.
- Fixed some ammo using weapons (such as Acorn Slingshot) showing both stack count and ammo count at the same time, causing an overlap.
- Fixed instruments (including weapons like the Magic Harp) not having the correct range on all resolutions.
- Fixed Confetti and Snowfall blocks not blocking drawing behind them in all cases.
- Fixed several cases where right-clicking would cause multiple simultaneous interactions.
- Fixed the Rainbow Phasesaber's hitbox being the wrong size.
- Fixed minions being killed when they leave the world's bounds. They will now teleport back to the player instead.
- Fixed fishing not resetting the kite AFK counter.
- Fixed an exploit that allowed you to create items for free from the crafting menu.
- Fixed an exploit that allowed you to duplicate items that deal damage to you when used.
- Fixed the research cost of items not being visible in the crafting menu.
- Fixed Abigail and the Desert Storm Tiger not benefiting from Summon weapon prefixes.
- Fixed the Lavaproof Fishing Bag having a black pixel in all frames but the first.
- Fixed a missing pixel in the Wooden Tableindex.phpQUALITY OF LIFE

MAKING SENSE OF THE MADNESS - NEW CRAFTING INTERFACE

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Uncovering new materials and using them to craft ever more powerful gear or just simply cool items has always been central to the Terraria experience. With what is now over 6000 items in the game, it goes without saying that taking a hard look at managing such an expansive crafting experience was needed. Something that makes the potentially-overwhelming feel managable, while also feeling consistent and keeping some familiar functionality. With that in mind, we have introduced a new crafting interface that should feel a lot like how "Research and Duplication" works in Journey Mode. Both the Guide crafting recipe interface as well as crafting station interfaces are now organized by tabular functions (e.g. Weapons, Furniture, etc.) as well as being fully searchable so that you can quickly find what you need to craft any particular item.

This new crafting interface replaces the old "grid" view - for those that prefer the old ways, the list view for crafting is still available by clicking the crafting icon again, as it has been in the past. We really think the new interface accomplishes our goals set out above, and we cannot wait to hear what you think!

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Oh, and while we were at it, we made some improvements to the way that crafting from chests works - you can now automatically use materials from nearby chests to craft items. No need to put them in your inventory first - or even open any chests first! With some proper base building, this should put all of your materials at your fingertips automatically. If that gets overwhelming, just toggle it off in the crafting menu. Coupled with the powerful new crafting interface, crafting in Terraria has never been better!

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INVENTORY MANAGEMENT IMPROVEMENTS

Much like sandworms, most people don't really care to spend tons of time fiddling with their inventory when they would rather be getting back to the Digging, Fighting, and Building. Streamlining Inventory Management is a constant focus area for our team with each Terraria update. With 1.4.5, you are getting a couple of tweaks to help keep the clutter down and allow you to spend more time on the good stuff...

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The new Banner Menu allows players to claim and use their banners at their convenience. No more having to tote them around or stuff them in a chest somewhere. You will still need to earn them however...


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All identical items are now fully stackable! Yes, that includes items with the same prefix/suffix combos!

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I LIKE TO WATCH - NEW SPECTATOR FEATURE


In the past, when a player is slain while on a multiplayer server, they would have to sit there and watch the respawn countdown. While that is certainly riveting, we find the new Spectate feature to be vastly superior. This allows any players waiting on a respawn to toggle between the other players on the server - see what they see! How is that big boss fight going? Are they stealing your coins that you dropped when you died? Now you will know!

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BE THE LANDLORD YOU DREAM OF - IMPROVEMENTS TO HOUSING MANAGEMENT

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Villagers no longer require a valid room/home in order to spawn in your world. This should make them more accessible to players and take some of the pressure off of making "Terrarian's First Cubicle Tower" on each playthrough. Villagers without a home/room will retreat to safety, and thus will be unavailable to players during the nighttime hours.


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The Housing Query feature has had a makeover as well, and now provides a visual indictation of what is being scanned as well as icons indicating where the necessary valid elements for Villager housing are located. Of course, you will also still get a text notification of what is missing.

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WORLD SEEDS

We feel like World Seeds are such an untapped gameplay feature for so many players. The special world seeds put a whole new spin on Terraria - each unique in its own right - and substantially enhance the longevity and replayability of the game. However, the past implementation left a lot to be desired. Either people do not know that they exist (unless you follow our news releases carefully, find out via word of mouth or happen across them on the wiki, how would you know the fun world seeds are even there?), the entering of codes is a pain, or you are somewhat limited in what is possible. For Terraria 1.4.5, we wanted to address this in a substantial way...


NEW WORLD SEED MENU
World Seed Menu.png

Accessible by clicking the little seed icon next to World Seed during setup for generating a new world, the new World Seed Menu displays all of the main special seed world types that are available. Simply choose what you want, click apply, and off you go!

But wait, there's more! You can also create custom special seed combinations. Ever wondered what a Remix + Not the Bees! world would be like? Wonder no more!

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SKYBLOCK WORLD SEED

A world without any ground, where you begin your adventure on a tiny island in the sky. How will you survive and thrive when building quite literally includes building the world itself? This unique world seed introduces entirely new gameplay dynamics and rules - when resources are scarce and you are one mis-step from a plummet to your doom, you will have to learn all new ways to work your way to the end.

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What will your palace in the sky look like?

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NEW SECRETS ABOUND FOR YOU TO UNCOVER

You know how we do - we always have to leave some secrets out there for players to find. All we will say is that some fun effects can be unlocked via specific combinations of special seeds from the World Seed Menu or - as before - secret code words. What sorts of effects or seeds might you unlock? How about becoming a vampire?

what a horrible night to have a curse.gif
Vampires would be wise to avoid the sun at all costs!

Maybe you have wondered what Terraria would be like if you and your friends would start in different positions on the map? Well, wonder no more! The new "royale with cheese" seed will create a different spawn position for every team; simply join the world, choose your team and you will be teleported to your very own starting territory! When we playtested this seed internally, we discovered this creates all sort of interesting dynamics: where do the villagers end up living? Who gets which Pylons? Is it morally acceptable to sneak into another team's base and steal all their stuff? Whether you want to play cooperatively, capture-the-gem, or a good old Hardcore PvP team deathmatch, this seed is sure to shake up your experience!

Perhaps you've one day found yourself in a particularly festive and jingly mood, only to look at your calendar and discover it's the middle of summer? Well, the time of changing your system clock is over: the new "jingle all the way" seed will ensure Christmas season in your world all day, every day! Are you more of a Halloween person? No fear! Well, lots of fear, actually, because the "hocus pocus" seed will permanently spookify your world, no matter the time of year!

Another seed that is splashing down in this update might make you want to bring a towel or an umbrella, because the forecast is rain. Lots and lots of rain. Don't bother waiting until the rain lets up to go outside, because it's not going to. But hey, at least the fish seem to like it! Or have you ever looked at your world and thought to yourself "Hm, what this needs is more holes!"? Well, for those of you wishing to explore a world of jagged peaks and craggy rocks, we added another seed to do just that!

If all this sounds rather tame to you, not to worry! We have a couple that are quite a bit more impactful. For example, if you ever thought that the Dungeon is too small, there are too few of them, and you don't spend a lot of time there, then good news! We have a seed that solves all three of those problems! Can you find the secret phrase that unlocks it?

Like the special seeds, these secret seeds can be combined, and specific combinations have special interactions! Let us know what you discover!

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In the meantime, be sure to prepare for any future release by checking out the Stealth 700 headset.