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A New World!

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New World's still bubbling away as it reaches the end-game 'Aeternum'

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This week update 1.3.2 arrives with fixes and changes for the upcoming end-game alongside some additional updates.

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Here's what's new in New World.

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\n \n 1.3.2 Patch Notes\n \n

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END-GAME UPDATES & FIXES

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  • \n

    Fixed an issue where the unlock messaging was inconsistent on higher Mutator difficulties. Difficulties 1 - 5 still states Silver rank is required and difficulty 6 - 10 now state Gold rank is required.

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    Fixed an issue where equipment couldn’t be upgraded while storage was opened, if there were umbral shards in storage.

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GENERAL UPDATES & FIXES

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    The Absolute Terror item’s second Keen perk has been replaced with the Refreshing perk.

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    Fixed an issue that could cause players in PvP to enter a state where their movement speed was incorrectly adjusted for long periods of time.

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    Fixed an issue where the same player could be listed multiple times on the War/Invasion roster list.

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    Hatchet

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      Fixed an issue where the On Fire passive was providing an escalating damage boost to critical hits.

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      Fixed an issue where the On Fire passive was not triggering a guaranteed critical hit on every third attack.

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      Fixed an issue where DoT damage was resetting the hits of the Accumulating Power passive preventing it from being consistently triggered.

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\n\n\n","datePublished":"2022-02-10T09:56:00Z","description":"What's coming in New World's latest update?","headline":"New World Update 1.3.2 Patch Notes: All Changes and More","image":"https://cdn.shopify.com/s/files/1/0556/5795/5430/articles/unnamed_23963d71-b79e-4f71-8d96-0b1f143fb9af.jpg?v=1706890997","url":"https://ca.turtlebeach.com/blog/new-world-updaet-1-3-2-patch-notes"}

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Turtle BeachFebruary 10, 2022

New World Update 1.3.2 Patch Notes: All Changes and More

A New World!

New World's still bubbling away as it reaches the end-game 'Aeternum'

This week update 1.3.2 arrives with fixes and changes for the upcoming end-game alongside some additional updates.

Here's what's new in New World.

1.3.2 Patch Notes

END-GAME UPDATES & FIXES

  • Fixed an issue where the unlock messaging was inconsistent on higher Mutator difficulties. Difficulties 1 - 5 still states Silver rank is required and difficulty 6 - 10 now state Gold rank is required.

  • Fixed an issue where equipment couldn’t be upgraded while storage was opened, if there were umbral shards in storage.

GENERAL UPDATES & FIXES

  • The Absolute Terror item’s second Keen perk has been replaced with the Refreshing perk.

  • Fixed an issue that could cause players in PvP to enter a state where their movement speed was incorrectly adjusted for long periods of time.

  • Fixed an issue where the same player could be listed multiple times on the War/Invasion roster list.

  • Hatchet

    • Fixed an issue where the On Fire passive was providing an escalating damage boost to critical hits.

    • Fixed an issue where the On Fire passive was not triggering a guaranteed critical hit on every third attack.

    • Fixed an issue where DoT damage was resetting the hits of the Accumulating Power passive preventing it from being consistently triggered.