Strike!
League of Legends next update, patch 12.17, arrives in a few weeks.
As the next update is nearing, there's already been some changes implemented live within the PBE servers, mainly affecting Maokai.
Here’s what’s new in update 12.17 for LoL.
Release Date
The 12.17 should arrive within the next couple of weeks, sometime before LoL Worlds 2022.
Champion Updates
Champion Buffs
Maokai
(P) Sap Magic
- [new] Getting hit by large jungle monsters reduced cooldown: 1s per auto
(Q) Bramble Smash
- [Adjust] base damage: 70 / 110 / 150 / 190 / 230 (+40% AP) >>> 65 / 110 / 155 / 200 / 245 (+40% AP)
- [new] 8 max health damage: 2 / 2.25 / 2.5 / 2.75 / 3%
- [new] Now deals 20 / 35 / 50 / 65 / 80 bonus damage to monsters.
Champion Nerfs
Nami
-
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Tidecaller's Blessing (E)
- Only counts as 1 damage instance
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Tidecaller's Blessing (E)
Taric
-
Base Stats
-
Magic Resist: 32 --> 28
-
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Dazzle (E)
- Cooldown: 15-11s --> 16-12s
Azir
-
Arise! (W)
-
AP Ratio: 60% --> 50%
-
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Shifting Sands (E)
- Cooldown: 19-15s --> 22-16s
Ahri
-
Base Stats
- Magic Resist: 32 --> 28
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Charm (E)
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Duration: 1.4-2s --> 1.2-2s
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Sylas
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Base Stats
- Base HP: 595 --> 575
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Chain Slash (Q)
-
Cooldown: 10-6s --> 11-7s
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Trundle
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Frozen Domain (W)
- Cooldown: 15-11s --> 18-14s
Wukong
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Base Stats
- Attack Speed: 0.711 --> 0.68
- Magic Resist 345-340
Sivir
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Base Stats
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AD Growth: 3 --> 2.8
-
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Ricochet (W)
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AD Ratio: 30-50%tAD --> 25-45%tAD
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Renekton
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Cull of the Meek (Q)
- Damage: 65-205(+80% bonus AD)
Champion Adjustments
- Maokai
- Hecarim
- Stopwatch/GA/Zhonya’s
System Changes And Items
Runes
-
Seeker's Armguard
- Ability Power: 20 --> 30
Bug Fixes & QoL
- TBD
New Skins
- TBD
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