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Nick FarrellJanuary 16, 2026

Black Ops 7 Season 1 Reloaded: All New Game Modes

Black Ops 7 Season 1 Reloaded has now arrived, and it's implemented a ton of content for players to dive into. The Reloaded update will also introduce new game modes, which we'll outline below.

Here's what we know. 

Black Ops 7 Season 1 Reloaded: All New Game Modes

Black Ops 7 has now been released, and while the excitement around this year's game has dwindled a bit compared to previous ones. Thanks in large part to other games such as Arc Raiders and Battlefield 6 competing side by side with one another. 

Season 1 Reloaded has added some new limited-time modes for players to test out, and with the new Fallout collaboration, players will get the chance to try some modes catered to this partnership.

Takeover

New Mode

Fight over a set of three neutral zones in this new dynamic objective mode combining elements of Hardpoint and Domination into a brand-new competitive experience. Teams earn points for capturing a zone, which then disables that zone from the match. Once all three zones have been captured, they rotate to a new trio of zones following a short cooldown. Redouble your efforts with each subsequent shift of the objectives to achieve the highest score and win the match.

S.P.E.C.I.A.L. Mayhem

Fallout LTM

Brave the Wasteland as its irradiated atmosphere descends on Multiplayer, blanketing each map in toxic particles as players engage in a 6v6 moshpit of Team Deathmatch, Domination, and Hardpoint featuring S.P.E.C.I.A.L. buffs providing vital power ups. Keep your radiation levels in check to avoid adverse reactions. Thankfully, the HUD features a handy Geiger counter displaying your level of exposure at all times.

Acquire a variety of power-ups to improve your chances of survival in the harsh Wasteland. These power-ups are dropped by eliminated Operators where they fall, including:

Pumpkin Pie: Increased health. Even irradiated Operators need to eat now and then.

Nuka-Cola Cranberry: Score multiplier. Quench your thirst with the Wasteland’s most popular soft drink.

Jet: Increased overall speed. Highly addictive.

Psycho: Improved hip fire accuracy and headshot damage. Users susceptible to bouts of intense rage.

RadAway: Cut down your current radiation level. An essential item for curbing the effects of the Wasteland’s irradiated air. Rad levels also drop after eliminating enemies and are further mitigated when engaged with the objective.

Luck Bobblehead: Increases the odds of finding better power-ups and RadAway from fallen enemies. Secure one early for a big advantage. NOTE: All players wearing a Fallout-themed Operator Skin, including the two free Operator Skin rewards from the Fallout Event Pass, will start the match with this buff active automatically.

The Ghouls

Fallout LTM

Irradiated horrors swarm the surface as Vault Dwellers fight to survive a feral Ghoul outbreak in this 24-player Wasteland twist on Infected, where Vault Dwellers must scavenge for Perks and RadAway in an irradiated environment. Eliminated Vault Dwellers return as relentless Ghouls. Infect everyone or outlast the clock to win.

Vault Dwellers: Deploy with a full Loadout of items and three Scorestreaks—LDBR, H.A.R.P., and War Machine—to help face off against the horde. Vault Dwellers become exposed to higher levels of radiation poisoning throughout the match. Reduce your levels by grabbing packs of RadAway dropped by eliminated Ghouls along with other power-ups like Max Ammo, Full Power, and Insta-Kill.

Vault Dwellers who chain enough Player Ghoul eliminations in a row will gain additional enhancements, including increased movement and sprint to fire speed on the first kill, improved hip-fire accuracy on the second, increased ADS and weapon swap speed on the third, increased reload speed on the fourth, and double points and headshot damage after the fifth kill. NOTE: All players wearing a Fallout-themed Operator Skin, including the two free Operator Skin rewards from the Fallout Event Pass, will start the match with an active buff automatically.

Glowing Ghouls: Once the Infection timer begins, one randomly chosen Vault Dweller will become the first Ghoul, a toxic variant of the enemy glowing green with radiation, benefiting from increased health and the ability to instant kill enemies until they are no longer the only Ghoul in the match. On death, the Glowing Ghoul explodes, increasing the radiation levels of Vault Dwellers caught in the blast radius. Every time a player spawns as a Ghoul, there’s a random chance that they will spawn in as a Glowing Ghoul instead of a Standard Ghoul.

Standard Ghouls: Ghouls attack with their hands and are also equipped with Ninja and Tracker Perks with the Recon Combat Specialty. Ghouls who chain enough Vault Dweller eliminations can activate the powerful Deathclaw Scorestreak, transforming them into an even bigger threat.

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